CREATURE 1
Perception +5
Languages Common
Skills Crafting +6, Deception +2, Intimidation +2, Society +6, Stealth +5, Underworld Lore +6
Str +1 Dex +2 Con +2 Int +3 Wis +2 Cha -1
Items alchemist's tools, dagger, formula book, holy water, shovel, studded leather armor
Infused Items A grave robber carries the following infused items: 2 lesser bottled lightnings, a lesser frost vial, and a lesser thunderstone. These items last for 24 hours, or until the next time the grave robber makes their daily preparations.
AC 17; Fort +7, Ref +7, Will +5
HP 18
Speed 25 feet
Melee shovel +6, Damage 1d6+1 bludgeoning
Ranged alchemical bomb +7 (range increment 20 feet, splash), Effect varies by bomb
Gamemastery Guide, page 209.
Open Grave Robber in the interactive creatures list or browse all creatures starting with G.