CREATURE 8
Perception +19; darkvision, scent (imprecise) 30 feet
Skills Athletics +19
Str +7 Dex +3 Con +6 Int -4 Wis +5 Cha +3
AC 28; Fort +18, Ref +13, Will +17
HP 135
Speed 25 feet
Melee horn +20, Damage 2d12+10 piercing
Melee hoof +18, Damage 2d6+10 bludgeoning
Breath Weapon (earth, incapacitation, primal, transmutation) The gorgon breathes a 60-foot cone of green gas. Each creature in the area must attempt a DC 25 Fortitude save. The gorgon can't use Breath Weapon again for 1d4 rounds. Critical Success The creature is unaffected.Success The creature's body hardens and stiffens, causing it to become slowed 1 for 1 round.Failure The creature becomes petrified for 1 minute. It can attempt a new save at the end of each of its turns.Critical Failure The creature becomes petrified permanently.
Powerful Charge The gorgon Strides twice, then makes a horn Strike. If it moved at least 20 feet from its starting position, the Strike's damage is increased to 3d12+12.
Trample Medium or smaller, hoof, DC 26
Bestiary 2, page 132.
Open Gorgon in the interactive creatures list or browse all creatures starting with G.