Goblin War Chanter

CREATURE 1

ce small goblin humanoid 

Perception +5; darkvision

Languages Common, Goblin

Skills Acrobatics +6, Deception +7, Occultism +4, Performance +7, Stealth +6

Str +2 Dex +3 Con +2 Int +1 Wis +0 Cha +4

Items dogslicer, leather armor, shortbow (10 arrows)

AC  17; Fort +7, Ref +8, Will +5

HP 16

Goblin Scuttle [R] Trigger A goblin ally ends a move action adjacent to the war chanter. Effect The goblin war chanter Steps.

Speed 25 feet

Melee [>] dogslicer +8 (agile, backstabber, finesse), Damage 1d6+2 slashing

Ranged [>] shortbow +8 (deadly 1d10, range increment 60 feet, reload 0), Damage 1d6 piercing

Occult Spontaneous Spells DC 17; 1st (2 slots) bless, soothe; Cantrips (1st) ghost sound, inspire courage, mage hand, message, telekinetic projectile

Goblin Song [>] The war chanter sings annoying goblin songs, distracting foes with silly and repetitive lyrics. The chanter attempts a Performance check against the Will DCs of up to two enemies within 30 feet. This has the usual traits and restrictions for a Performance check. Critical Success The target takes a –1 status penalty to Perception checks and Will saves for 1 minute.Success As critical success, but the target is affected for only 1 round.Critical Failure The target is temporarily immune to Goblin Song for 1 hour.

Bestiary, page 181. Expanded in LOIL.

Open Goblin War Chanter in the interactive creatures list or browse all creatures starting with G.