CREATURE 1
Perception +4; darkvision
Skills Acrobatics +7, Fire Lore +7, Stealth +7
Str +0 Dex +4 Con +2 Int +0 Wis -1 Cha +3
Items torch
AC 17; Fort +5, Ref +9, Will +4
HP 15
Goblin Scuttle If a goblin ally ends a move action adjacent to the goblin igniter, the igniter can use their reaction to Step.
Speed 25 feet
Melee torch +7, Damage 1d4 bludgeoning plus 1 fire
Arcane Prepared Spells DC 16, attack +6; 1st burning hands (×3); Cantrips (1st) light, mage hand, shield
Beginner Box, page 66.
Open Goblin Igniter in the interactive creatures list or browse all creatures starting with G.