Gnoll Cultist

CREATURE 3

ce medium gnoll humanoid 

Perception +8; darkvision

Languages Abyssal, Common, Gnoll

Skills Intimidation +7, Medicine +7, Religion +10, Stealth +7, Survival +8

Str +2 Dex +2 Con +0 Int +0 Wis +3 Cha +2

Items falchion, hide armor, wooden religious symbol

AC  19; Fort +8, Ref +6, Will +10

HP 45

Speed 25 feet

Melee [>] falchion +10 (forceful, sweep), Damage 1d10+3 slashing

Melee [>] jaws +10 (agile), Damage 1d6+3 piercing

Pack Attack A gnoll hunter deals 1d4 extra damage to any creature that's within reach of at least two of the gnoll hunter's allies.

Rugged Travel A gnoll ignores the first square of difficult terrain it moves into each time it Steps or Strides.

Bestiary, page 179.

Open Gnoll Cultist in the interactive creatures list or browse all creatures starting with G.