CREATURE 4
Various criminals
Perception +8
Languages Common
Skills Acrobatics +12, Athletics +11, Deception +10, Stealth +12
Str +3 Dex +4 Con +3 Int +1 Wis +0 Cha +0
Items black powder horn (Guns & Gears 169), chain shirt, dagger, flintlock pistol (20 rounds; Guns & Gears 153)
AC 20; Fort +11, Ref +14, Will +8
HP 60
Speed 25 feet
Melee dagger +14 (agile, finesse, thrown 10 feet, versatile s), Damage 1d4+4 piercing
Melee fist +13 (agile, nonlethal), Damage 1d4+3 bludgeoning
Ranged flintlock pistol +14 (concussive, fatal d8, range 40 feet, reload 1), Damage 1d4+4 piercing
Sneak Attack A Gilded Gunner goon's Strikes deal 1d6 additional precision damage to flat-footed creatures.
OoA2, page 19.
Open Gilded Gunner Goons in the interactive creatures list or browse all creatures starting with G.