Gilded Gunner Goons

CREATURE 4

uncommon le medium human humanoid 

Various criminals

Perception +8

Languages Common

Skills Acrobatics +12, Athletics +11, Deception +10, Stealth +12

Str +3 Dex +4 Con +3 Int +1 Wis +0 Cha +0

Items black powder horn (Guns & Gears 169), chain shirt, dagger, flintlock pistol (20 rounds; Guns & Gears 153)

AC  20; Fort +11, Ref +14, Will +8

HP 60

Speed 25 feet

Melee [>] dagger +14 (agile, finesse, thrown 10 feet, versatile s), Damage 1d4+4 piercing

Melee [>] fist +13 (agile, nonlethal), Damage 1d4+3 bludgeoning

Ranged [>] flintlock pistol +14 (concussive, fatal d8, range 40 feet, reload 1), Damage 1d4+4 piercing

Sneak Attack A Gilded Gunner goon's Strikes deal 1d6 additional precision damage to flat-footed creatures.

OoA2, page 19.

Open Gilded Gunner Goons in the interactive creatures list or browse all creatures starting with G.