Gibbering Mouther

CREATURE 5

n medium aberration 

Perception +15; darkvision

Languages Aklo

Skills Acrobatics +12, Athletics +13

Str +2 Dex +3 Con +4 Int -3 Wis +3 Cha +0

AC  21; All-Around Vision; Fort +15, Ref +12, Will +10

HP 120; Weaknesses bludgeoning 5

Gibbering (auditory, aura, emotion, enchantment, incapacitation, mental, occult) Each creature that begins its turn within 60 feet of a gibbering mouther must attempt a DC 19 Will save. On a failure, they are confused for 1 round. On a success, they are temporarily immune for 1 minute.

All-Around Vision

Reactive Gnaw [R] Trigger An adjacent creature deals the gibbering mouther slashing damage. Effect The gibbering mouther's wound opens into another maw. It makes a jaws Strike against the triggering creature.

Speed 10 feet, swim 20 feet

Melee [>] jaws +14 (finesse), Damage 2d8+5 piercing plus 1d4 persistent bleed damage and Grab

Ranged [>] spittle +14 (range 30 feet), Damage 4d6 acid and burn eyes

Burn Eyes A creature that takes damage from a gibbering mouther's spittle must succeed at a DC 22 Fortitude save or be dazzled for 1 round (or blinded for 1 round on a critical failure).

Engulf [>] DC 22, 3d8 piercing, Escape DC 22, Rupture 8.

Ground Manipulation [>>] (occult, transmutation) The gibbering mouther causes stone and earth under its body to grow soft and muddy, remaining so for 1 minute after the mouther moves off the location. A gibbering mouther can move through these areas with ease, but other creatures treat them as difficult terrain.

Bestiary, page 176.

Open Gibbering Mouther in the interactive creatures list or browse all creatures starting with G.