Giant Toad

CREATURE 2

n large animal 

Perception +8; low-light vision, scent (imprecise) 30 feet

Skills Athletics +9 (+11 to High Jump or Long Jump), Stealth +6

Str +5 Dex +2 Con +3 Int -4 Wis +2 Cha -2

AC  17; Fort +9, Ref +8, Will +6

HP 36

Poisonous Warts Any creature that hits the giant toad with an unarmed Strike or otherwise touches the toad is exposed to giant toad poison.

Speed 25 feet

Melee [>] bite +11, Damage 1d8+5 piercing plus Grab

Melee [>] tongue +11 (reach 10 feet), Effect tongue grab

Giant Toad Poison (poison) Saving Throw DC 19 Fortitude; Maximum Duration 6 rounds; Stage 1 stupefied 1 (1 round); Stage 2 stupefied 1 and confused (1 round)

Swallow Whole [>] (attack) Medium, 1d8+2 bludgeoning, Rupture 8.

Tongue Grab A creature hit by the giant toad's tongue becomes grabbed by the giant toad. The creature isn't immobilized, but it can't move beyond the reach of the toad's tongue. A creature can sever the tongue with a successful Strike against AC 15 that deals at least 6 slashing damage. This deals no damage to the toad but prevents it from using its tongue Strike until it regrows its tongue, which takes a week.

Bestiary 2, page 261.

Open Giant Toad in the interactive creatures list or browse all creatures starting with G.