Giant Opossum

CREATURE 2

n large animal 

Perception +8; low-light vision, scent (imprecise) 30 feet

Skills Athletics +10, Stealth +8, Survival +6

Str +4 Dex +2 Con +3 Int -4 Wis +2 Cha +0

AC  17; Fort +11, Ref +8, Will +5

HP 35; Resistances poison 3

Feign Death [R] Trigger The opossum is reduced below 15 HP; Effect The opossum collapses. It is flat-footed and can use actions that require only its mind, but any other action ends the ruse. A successful DC 18 Perception check to Seek or Medicine check to Recall Knowledge is required to determine that the animal is not, in fact, dead.

Revived Retaliation [R] Trigger The opossum is attacked or disturbed by a creature within reach while Feigning Death; Effect The opossum Strikes the triggering creature.

Speed 30 feet, climb 20 feet

Melee [>] jaws +10 (deadly d10), Damage 1d10+4 piercing

Melee [>] claw +10 (agile), Damage 1d6+4 slashing

Melee [>] tail +10 (reach 15 feet), Damage 1d4+4 bludgeoning plus Grab

Grasping Tail A giant opossum can drag a Small or Tiny creature it has grabbed with its tail along with it when it Strides.

Bestiary 3, page 192.

Open Giant Opossum in the interactive creatures list or browse all creatures starting with G.