CREATURE 2
Perception +7; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +9, Athletics +8, Stealth +8, Survival +6
Str +2 Dex +4 Con +3 Int -4 Wis +1 Cha -2
Survival +6 Str +2, Dex +4, Con +3, Int –4, Wis +1, Cha –2.
AC 19; Fort +7, Ref +10, Will +7
HP 27
Attack of Opportunity Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect As Attack of Opportunity, but the serpent can use this reaction only if it's coiled.
Speed 20 feet, climb 20 feet, swim 20 feet
Melee fangs +11 (finesse), Damage 1d8+2 piercing plus 1d4 electricity
Coil The serpent uses an action to coil itself; increasing its reach with its fangs from 5 feet to 10 feet. After the serpent strikes with its fangs, it becomes uncoiled.
Lightning Rattle The serpent rattles its strange metal tail and unleashes a bolt of lightning in a 60-foot line. The bolt deals 2d10 electricity damage (DC 17 basic Reflex save).
The Fall of Plaguestone, page 20.
Open Giant Lightning Serpent in the interactive creatures list or browse all creatures starting with G.