Frost Troll

CREATURE 4

uncommon ce large cold giant troll 

Perception +12; darkvision

Languages Common, Jotun

Skills Athletics +13, Intimidation +10, Survival +10

Str +5 Dex +2 Con +5 Int +0 Wis +2 Cha +2

Items hatchet

AC  19; Fort +13, Ref +10, Will +8

HP 90, regeneration 15 (deactivated by acid or fire); Immunities cold; Weaknesses fire 10

Attack of Opportunity [R]

Speed 30 feet; ice stride

Melee [>] jaws +13 (reach 10 feet), Damage 2d8+7 piercing

Melee [>] hatchet +13 (agile, reach 10 feet, sweep), Damage 2d6+7 slashing

Melee [>] claw +13 (agile, reach 10 feet), Damage 2d4+7 slashing

Ranged [>] hatchet +10 (agile, sweep, thrown 10 feet), Damage 2d6+7 slashing

Ice Stride A frost troll isn't impeded by difficult terrain caused by snow or ice, nor do they need to attempt Acrobatics checks to keep from falling on slippery ice.

Rend [>] (claw)

Bestiary 2, page 264.

Open Frost Troll in the interactive creatures list or browse all creatures starting with F.