CREATURE -1
Perception +6; low-light vision
Skills Acrobatics +6, Athletics +4
Str +1 Dex +3 Con +2 Int -5 Wis +1 Cha -2
AC 16; Fort +5, Ref +8, Will +4
HP 6
Luminescent Aura (aura, light) 10 feet. The flash beetle's bioluminescent organs fill the area with bright light.
Speed 20 feet, fly 15 feet
Melee mandibles +8 (agile, finesse), Damage 1d4+1 piercing
Light Flash (concentrate, light) The flash beetle creates a brilliant flash of light. All creatures in its luminescent aura must succeed at a DC 17 Fortitude save or be dazzled for 1 minute. The flash beetle's glow then goes out, disabling its aura for 24 hours, during which time it cannot use Light Flash.
Bestiary, page 41.
Open Flash Beetle in the interactive creatures list or browse all creatures starting with F.