CREATURE 2
Perception +9; darkvision
Languages Common, Necril
Skills Acrobatics +8 (+10 to Maneuver in Flight)
Str +1 Dex +4 Con +1 Int -5 Wis +3 Cha +0
AC 18; Fort +5, Ref +10, Will +7
HP 30, negative healing; Immunities fire, mental, poison, death effects, disease, paralyzed, unconscious; Weaknesses positive 3
Fiery Explosion When destroyed, a flaming skull explodes in a blast of fire and bone that deals 1d6 piercing damage plus 1d6 fire damage to each adjacent creature (DC 18 basic Reflex save).
Speed 15 feet, fly 30 feet
Melee forehead +10 (finesse), Damage 1d6+3 bludgeoning plus 1d6 fire
Ranged spitfire +10 (agile, fire), Damage 1d12+2 fire
Flaming Shroud A flaming skull is shrouded in hideous flames. It deals 1d6 fire damage to any unattended item it touches and on a forehead Strike. On a critical hit with a Strike, the target catches fire, taking 1d4 persistent fire damage.
Bestiary 3, page 30.
Open Flaming Skull in the interactive creatures list or browse all creatures starting with F.