CREATURE 4
Male xulgath lutenist (Bestiary 336)
Perception +10; darkvision
Languages Common, Draconic, Undercommon
Skills Athletics +12, Intimidation +10, Performance +12, Stealth +10
Str +4 Dex +2 Con +1 Int +0 Wis +2 Cha +2
Items +1 striking battle lute (page 73), daggers (4), leather armor
AC 20; Fort +11, Ref +10, Will +13
HP 72
Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 20 Fortitude save. On a failure, the creature is sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.
Stench Suppression Feivol can suppress or resume his stench as a free action.
Speed 30 feet
Melee battle lute +14 (shove, two-hand d8), Damage 1d4+6 bludgeoning
Melee jaws +13, Damage 1d6+6 piercing
Melee claw +13 (agile), Damage 1d4+6 slashing
Melee dagger +13 (agile, versatile s), Damage 1d4+6 piercing
Ranged dagger +11 (agile, thrown 10 feet, versatile s), Damage 1d4+6 piercing
Mosh Feivol Leaps to a square adjacent to a creature, then Shoves that creature. If Feivol rolls a success on the Shove, he gets a critical success instead.
Open Feivol in the interactive creatures list or browse all creatures starting with F.