Falaistail

CREATURE 4

unique n medium caligni humanoid 

Nonbinary caligni lutenist (Bestiary 50)

Perception +11; greater darkvision

Languages Caligni, Common, Undercommon

Skills Acrobatics +11, Deception +10, Performance +12, Society +8, Stealth +11

Str +1 Dex +3 Con +0 Int +0 Wis +3 Cha +4

Items hand crossbow (10 bolts), kukri, leather armor, virtuoso handheld musical instrument (theorbo)

Light Blindness

AC  21; Fort +8, Ref +13, Will +11

HP 60, death flame

Death Flame (light) When Falaistail dies, their body combusts in a flash of white-hot flame that deals 5d6 fire damage to creatures in a 20-foot burst (DC 21 basic Reflex save) Falaistail's gear and treasure are unaffected by the flames and are left in a pile where they died.

Speed 25 feet

Melee [>] kukri +14 (agile, finesse, trip), Damage 1d6+5 slashing

Ranged [>] hand crossbow +14 (range increment 60 feet, reload 1), Damage 1d6+2 piercing

Occult Innate Spells DC 20, attack +12; 2nd darkness (at will), sound burst (at will); Cantrips (2nd) detect magic, ghost sound

Intense Performer When Falaistail has a musical instrument in hand, they can use Performance to Feint or Demoralize.

Sneak Attack Falaistail deals an additional 1d6 precision damage to flat-footed creatures.

Abomination Vaults #2: Hands of the Devil, page 36.

Open Falaistail in the interactive creatures list or browse all creatures starting with F.