Electric Eel

CREATURE 1

n small animal aquatic 

Perception +4; low-light vision

Skills Athletics +6, Stealth +7

Str +1 Dex +2 Con +2 Int -5 Wis +1 Cha -1

AC  16; Fort +7, Ref +7, Will +4

HP 18

Speed 5 feet, swim 30 feet

Melee [>] jaws +6, Damage 1d6+3 piercing

Melee [>] tail +6 (agile), Damage 1d4+1 bludgeoning plus 1d4 electricity and stunning shock

Stunning Shock (incapacitation) A creature critically hit by the electric eel's tail must attempt a DC 17 Fortitude save. Critical Success The creature is unaffected.Success The creature is stunned 1.Failure The creature is stunned 2.Critical Failure The creature is stunned 3.

Bestiary, page 142.

Open Electric Eel in the interactive creatures list or browse all creatures starting with E.