CREATURE 2
Perception +8; darkvision
Languages Common, Dwarven, Undercommon
Skills Athletics +7, Deception +7, Intimidation +7, Occultism +5, Religion +6, Survival +6
Str +2 Dex +0 Con +2 Int +0 Wis +2 Cha +3
Items chain mail, maul, religious symbol
AC 18; Fort +8, Ref +4, Will +8; +2 status to all saves vs. magic, iron mind
HP 30
Iron Mind Duergar taskmasters automatically disbelieve all illusion of 1st level or lower.
Speed 20 feet
Melee maul +8 (shove), Damage 1d12+2 bludgeoning
Divine Prepared Spells DC 18; 1st fear, harm, magic weapon, Cantrips (1st), shield; Cantrips (1st) detect magic, shield
Occult Innate Spells DC 18; 2nd enlarge (self only), invisibility (self only)
Take Them Down! The duergar taskmaster smashes their maul into the ground and invokes Bebraevraes's name to rally their allies to action. All allied duergars of equal or lower level that are within 20 feet of the duergar taskmaster gain a +1 status bonus to attack rolls and damage rolls until the end of the duergar taskmaster's next turn.
Bestiary, page 139.
Open Duergar Taskmaster in the interactive creatures list or browse all creatures starting with D.