CREATURE 2
Perception +6; darkvision
Languages Elven, Undercommon
Skills Acrobatics +8, Deception +7, Society +4, Stealth +10, Thievery +8
Str +2 Dex +4 Con +2 Int +0 Wis +0 Cha +1
Items hand crossbow (10 bolts), lethargy poison (2 doses), shortsword, studded leather armor
AC 19; Fort +6, Ref +10, Will +6; +1 status to all saves vs. magic, +2 status to all saves vs. mental
HP 26; Immunities sleep
Nimble Dodge Trigger The drow rogue is hit or critically hit by an attack made by a creature the drow rogue can see. Requirements A drow rogue can't use this reaction while encumbered. Effect The drow rogue gains a +2 circumstance bonus to their Armor Class against the triggering attack.
Speed 30 feet
Melee shortsword +10 (agile, finesse, versatile s), Damage 1d6+4 piercing
Ranged hand crossbow +10 (range increment 60 feet, reload 1), Damage 1d6 piercing plus lethargy poison
Divine Innate Spells DC 16; 2nd darkness (at will), faerie fire (at will); Cantrips (2nd) dancing lights
Quick Draw The drow rogue draws a weapon using the Interact action, then Strikes with that weapon.
Sneak Attack The drow rogue deals 1d6 extra precision damage to flat-footed creatures.
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