CREATURE 7
Perception +16; darkvision
Languages Elven, Undercommon
Skills Athletics +14, Nature +14, Stealth +15, Survival +16 (+18 to Subsist)
Str +3 Dex +4 Con +2 Int +0 Wis +3 Cha +1
Items chain shirt, +1 composite longbow (20 arrows), longsword
AC 25; Fort +15, Ref +15, Will +14; +1 status to all saves vs. magic, +2 status to all saves vs. mental
HP 115; Immunities sleep
Deft Evasion When the hunter rolls a success on a Reflex save, they get a critical success instead.
Speed 30 feet
Melee longsword +16 (versatile p), Damage 1d8+7 slashing
Ranged composite longbow +18 (deadly d10, propulsive, range increment 100 feet, reload 0, volley 30 feet), Damage 1d8+7 piercing
Divine Innate Spells DC 23; 2nd darkness (at will), faerie fire (at will); Cantrips (4th) dancing lights
Hunter's Wound Frequency once per round; Prerequisites The hunter is wielding a ranged weapon with a reload of 0; Effect The hunter makes two ranged Strikes against their prey. If both hit and deal damage, the target takes an additional 1d8 persistent bleed damage.
Skirmish Strike The hunter can Step and then Strike, or Strike and then Step.
Open Drow Hunter in the interactive creatures list or browse all creatures starting with D.