CREATURE 8
Perception +14; darkvision
Skills Acrobatics +14, Athletics +18, Stealth +16
Str +6 Dex +4 Con +4 Int -5 Wis +2 Cha -1
AC 26; Fort +16, Ref +14, Will +12
HP 130, negative healing; Immunities death effects, disease, mental, paralyzed, poison, unconscious; Resistances cold 10, electricity 10, fire 10, piercing 10, slashing 10
Fragile Wings When the drake skeleton is reduced to fewer than half its Hit Points, it can no longer fly. If it's aloft when this happens, it crashes immediately but can use the tatters of its wings to soften the landing, treating the fall as 20 feet shorter to calculate falling damage.
Speed 20 feet, fly 40 feet
Melee fangs +20, Damage 2d8+12 piercing
Melee tail +20 (reach 10 feet), Damage 2d4+12 bludgeoning
Draconic Frenzy[two-actions] The skeletal drake makes two Fangs Strikes and one Tail Strike in any order.
Book of the Dead, page 149.
Open Drake Skeleton in the interactive creatures list or browse all creatures starting with D.