CREATURE 9
Perception +17; darkvision, sporesight (imprecise) 60 feet
Skills Acrobatics +15, Athletics +20, Stealth +17
Str +7 Dex +2 Con +6 Int -4 Wis +2 Cha +0
Sporesight The drakauthix exudes a cloud of spores that it uses to see. This is an imprecise sense that functions only in areas without strong wind currents. Sporesight does not function underwater.
AC 25; Fort +21, Ref +13, Will +15
HP 190; Weaknesses fire 10, slashing 10
Obscuring Spores Whenever the drakauthix takes at least 10 slashing damage, it releases a cloud of brown spores that has the effect of obscuring mist for 1 minute, centered around the drakauthix. This cloud of spores does not move with the drakauthix, nor is it displaced by its movement.
Speed fly 20 feet
Melee tentacle +20 (reach 30 feet), Damage 3d8+9 piercing plus Improved Grab
Reel In The drakauthix pulls all creatures it has grabbed 15 feet closer to itself.
Spore Tendrils The tendrils that cover the drakauthix's body reach out and infest adjacent creatures, dealing 4d6 poison damage and 1d6 persistent poison damage. A creature can attempt a basic DC 27 Reflex save to reduce this damage, but one grabbed by the drakauthix takes a –4 circumstance penalty to this save.
Whirlwind of Hooks ]The drakauthix whirls, whipping creatures around it. The drakauthix makes a tentacle Strike against every creature within its reach.
Bestiary, page 129.
Open Drakauthix in the interactive creatures list or browse all creatures starting with D.