Drakauthix

CREATURE 9

n huge fungus 

Perception +17; darkvision, sporesight (imprecise) 60 feet

Skills Acrobatics +15, Athletics +20, Stealth +17

Str +7 Dex +2 Con +6 Int -4 Wis +2 Cha +0

Sporesight The drakauthix exudes a cloud of spores that it uses to see. This is an imprecise sense that functions only in areas without strong wind currents. Sporesight does not function underwater.

AC  25; Fort +21, Ref +13, Will +15

HP 190; Weaknesses fire 10, slashing 10

Obscuring Spores Whenever the drakauthix takes at least 10 slashing damage, it releases a cloud of brown spores that has the effect of obscuring mist for 1 minute, centered around the drakauthix. This cloud of spores does not move with the drakauthix, nor is it displaced by its movement.

Speed fly 20 feet

Melee [>] tentacle +20 (reach 30 feet), Damage 3d8+9 piercing plus Improved Grab

Reel In [>] The drakauthix pulls all creatures it has grabbed 15 feet closer to itself.

Spore Tendrils [>] The tendrils that cover the drakauthix's body reach out and infest adjacent creatures, dealing 4d6 poison damage and 1d6 persistent poison damage. A creature can attempt a basic DC 27 Reflex save to reduce this damage, but one grabbed by the drakauthix takes a –4 circumstance penalty to this save.

Whirlwind of Hooks [>>] ]The drakauthix whirls, whipping creatures around it. The drakauthix makes a tentacle Strike against every creature within its reach.

Bestiary, page 129.

Open Drakauthix in the interactive creatures list or browse all creatures starting with D.