CREATURE 4
Perception +12; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +8, Athletics +12, Survival +10
Str +6 Dex +0 Con +3 Int -4 Wis +2 Cha -1
AC 21; Fort +13, Ref +9, Will +10
HP 60
Speed 40 feet
Melee tusk +14, Damage 2d8+6 piercing
Daeodon Charge The daeodon Strides twice and then makes a tusk Strike. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll. A medium or smaller creature struck by this attack must succeed at a DC 19 Reflex save or be knocked prone by the force of the blow.
Bestiary, page 43.
Open Daeodon in the interactive creatures list or browse all creatures starting with D.