Chupacabra

CREATURE 3

n small beast 

Perception +9; darkvision

Languages Aklo (Can't Speak Any Language)

Skills Acrobatics +9 (+11 to Leap), Stealth +9

Str +3 Dex +4 Con +2 Int -3 Wis +2 Cha -2

AC  20; Fort +9, Ref +11, Will +7

HP 45

Speed 25 feet

Melee [>] jaws +11 (finesse), Damage 1d10+5 piercing plus Grab

Melee [>] claw +11 (agile, finesse), Damage 1d6+5 slashing

Kholaimairn [>] Requirements The chupacabra has a creature grabbed; Effect The chupacabra sucks blood from the grabbed creature. The chupacabra gains the quickened condition for 1 minute and can use the extra action only for Strike and Stride actions. A chupacabra can't use Kholaimairn again while it is quickened in this way. A creature that has its blood drained by a chupacabra is drained 1 until it receives healing (of any kind or amount).

Pounce [>] The chupacabra Strides and makes a Strike at the end of that movement. If the chupacabra began this action hidden, it remains hidden until after this ability's Strike.

Bestiary 2, page 52.

Open Chupacabra in the interactive creatures list or browse all creatures starting with C.