Bodyguard

CREATURE 1

n medium human humanoid 

Perception +8

Languages Common

Skills Athletics +7, Intimidation +6, Society +2

Str +4 Dex +2 Con +3 Int -1 Wis +1 Cha +0

Items greatclub, sap, studded leather

AC  16; Fort +8, Ref +7, Will +4

HP 25

Speed 25 feet

Melee [>] greatclub +7 (backswing, shove), Damage 1d10+4 bludgeoning

Melee [>] sap +7 (agile, nonlethal), Damage 1d6+4 bludgeoning

Bodyguard's Defense [>>] The bodyguard selects one creature they can see and hear within 30 feet. That creature gains a +2 circumstance bonus to AC as long as the bodyguard is adjacent to the chosen creature and can act; this bonus lasts until the start of the bodyguard's next turn.

Gamemastery Guide, page 226.

Open Bodyguard in the interactive creatures list or browse all creatures starting with B.