CREATURE 2
Perception +6
Languages Common
Skills Athletics +6, Deception +5, Forest Lore +4, Intimidation +6, Stealth +8, Survival +6, Thievery +8
Str +3 Dex +3 Con +1 Int +0 Wis +2 Cha +1
Items hatchet, sling (10 bullets), studded leather armor
AC 19; Fort +7, Ref +9, Will +6
HP 30
Bandit's Ambush When the bandit rolls initiative using Deception or Stealth, they can attempt to Demoralize one creature as a free action.
Speed 25 feet
Melee hatchet +9 (agile, sweep), Damage 1d6+5 slashing
Ranged sling +9 (propulsive, range increment 50 feet, reload 1), Damage 1d6+3 bludgeoning
Ranged hatchet +9 (agile, sweep, thrown 10 feet), Damage 1d6+5 slashing
Dread Striker Frightened creatures are flat-footed to the bandit.
Favored Terrain The bandit ignores the effects of non-magical difficult terrain in forests.
Gamemastery Guide, page 209.
Open Bandit in the interactive creatures list or browse all creatures starting with B.