CREATURE 11
Variant tupilaq (Bestiary 3 278)
Perception +22; darkvision
Skills Athletics +24
Str +7 Dex +5 Con +5 Int -5 Wis +5 Cha -5
AC 32; Fort +22, Ref +20, Will +18
HP 145; Hardness [object Object]; Immunities death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Construct Armor As tupilaq, but once reduced to 72 or fewer Hit Points (or immediately upon being damaged with a critical hit) it loses its hardness and its Armor Class is reduced to 28.
Speed 40 feet, swim 40 feet
Melee jaws +24 (agile), Damage 2d8+13 slashing plus
Primal Innate Spells DC 30; 5th lightning bolt (×3)
Carver's Curse As tupilaq, but a 5th-level primal spell.
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