βοΈ Welcome to the Complete War Machine! Configure your armies with all BECMI rules.
π Use the tabs to configure Basic stats, Advanced training, and Special abilities.
π― System: Updated with official BECMI BFR calculations, Troop Classes, and Battle Ratings.
β Troop Class System: Untrained/Poor/Below Average/Fair/Average/Good/Excellent/Elite
πͺ Class Advantage: If 2+ levels higher, get +10 BR bonus (e.g., Good vs Below Average)
β
BFR now uses: Leadership + Experience + Training + Equipment + Special Troop factors.
βοΈ Officer requirement: Need 1 officer per 40 troops for Experience Factor.
ποΈ Name Level Troops: Veterans (9th+ level) in ranks boost Leadership Factor (+2 BFR per 1%).
β Elite Forces: 5-20% Name Level troops can shift armies from AverageβElite or FairβExcellent!
βοΈ Core Combat: Troop ratios, "On March" attacks, Dominion, Previous victories implemented.
π Troop Ratio: Changing one army's size affects BOTH armies' Modified BR (larger army gets bonus).
π‘οΈ Defender Bonuses: Stronghold (+50), Narrow Defile (+50), Deep Water (+40), Hills/Wall (+20).
π² Racial Terrain: Halflings in fields/woods (+20), Elves in woods (+10), Dwarves in hills/mountains (+20).
π‘οΈ Immunity System: Complete immunity (+150), Partial immunity (+50) against enemy attacks.
π― Tactics Casualty Modifiers: C1/C2/C3 increase casualties, C-1 reduces, NC/NE for special results.
π° Siege Warfare: Select "Siege Warfare" battle type for castle/fortress assaults with unique rules!