Monster Dossier

Zombie Lord

Zombie Lord is a fantasy monster entry from source BotD.

Level 4

Traits

uncommonnemediumundeadzombie

Rules & statistics

Monster Profile

Perception

13

Senses

  • Name
    darkvision

Languages

Languages
  • common
  • necril

Skills

Athletics
10
Religion
13
Stealth
10

Ability Mods

Str
4
Dex
4
Con
3
Int
1
Wis
5
Cha
2

Items

  • scythe

Defenses

Ac
20
Saving Throws
Fort
11
Ref
10
Will
13
Hp
  • Hp
    80
    Abilities
    • negative healing
Immunities
  • death effects
  • disease
  • paralyzed
  • poison
  • unconscious
Weaknesses
  • Name
    positive
    Amount
    5
  • Name
    slashing
    Amount
    5

Speed

Walk
25

Attacks

  • Range
    Melee
    Traits
    • deadly
    • trip
    Name
    scythe
    Attack
    12
    Damage
    1d10+8 slashing
  • Range
    Melee
    Name
    fist
    Attack
    12
    Damage
    1d8+8 bludgeoning

Spellcasting

  • Tradition
    divine
    Type
    Innate
    DC
    21
    Attack
    13
    Entry
    0
    Level
    2
    Spells
    • Name
      chill touch
    • Name
      daze
    • Name
      divine lance
    1
    Spells
    • Name
      fear
    • Name
      harm
      Amount
      3
    • Name
      ray of enfeeblement
    2
    Spells
    • Name
      death knell
    • Name
      sudden blight
      Source
      APG

Abilities

  • Name
    Command Zombie
    Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • divine
    • incapacitation
    • necromancy
    Entries
    • The zombie lord intones blasphemous words to gain control over a zombie they can see within 100 feet. A zombie that is mindless and not under someone else's control falls under their control automatically; otherwise, the zombie or its controller can attempt a 22 Will save to avoid it being controlled (whichever has the higher modifier). The target zombie is temporarily immune for 24 hours if successful. The attempt fails if the zombie is the same level as the zombie lord or higher.
    • The zombie remains controlled by the zombie lord until either is destroyed.
    • A zombie lord can control up to 8 zombies at a time. If the zombie lord would control a number of zombies over this limit, they choose which to release.
  • Name
    Create Zombies
    Traits
    • concentrate
    • divine
    • evil
    • necromancy
    Entries
    • A zombie lord can create lesser zombies with a 1-hour ritual. During this time, the zombie lord chants and performs an unholy dance over the corpses they intend to animate. Unlike normal rituals, this doesn't require a skill check or Cost. At the end of this hour, the zombie lord can create one 1st- or 2nd-level zombie, or two zombies of level 0 or lower. These are automatically under the zombie lord's control and count toward the limit of Command Zombie. Any zombies created by the zombie lord still count toward the XP budget of an encounter normally.
  • Name
    Shamble Forth!
    Activity
    Number
    1
    Unit
    action
    Traits
    • concentrate
    • divine
    • necromancy
    Frequency
    Number
    1
    Unit
    round
    Entries
    • Each zombie controlled by the zombie lord Strides 5 feet (or Burrows, Climbs, Flies, or Swims 5 feet if it has the corresponding movement type).

Background

Lore

No lore provided.