Monster Dossier
Zire the Slim
Zire the Slim is a fantasy monster entry from source GW1.
Traits
uniquecemediumfey
Rules & statistics
Monster Profile
Perception
14
Languages
- Languages
- common
- sylvan
- Abilities
- telepathy 100 feet
Skills
- Arcana
- 10
- First world lore
- 10
- Intimidation
- 12
- Occultism
- 12
- Stealth
- 12
- Survival
- 8
Ability Mods
- Str
- 3
- Dex
- 5
- Con
- 2
- Int
- 2
- Wis
- 3
- Cha
- 4
Items
- Vriamobar Key (page 79)
Defenses
- Ac
- 20
- Saving Throws
- Fort
- 9
- Ref
- 14
- Will
- 14
- Hp
- Hp
- 80
- Immunities
- fear
- Weaknesses
- Name
- cold iron
- Amount
- 5
Speed
- Walk
- 30
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 14
- Damage
- 1d6+1 slashing plus shadowfeed
Spellcasting
- Tradition
- primal
- Type
- Innate
- DC
- 21
- Entry
- 3
- Spells
- Name
- mind reading
- Name
- paralyze
Abilities
- Mid
- Name
- Phasic Defenses
- Activity
- Number
- 1
- Unit
- reaction
- Requirements
- Zire hasn't Slimstepped since the beginning of their last turn
- Trigger
- Zire would take damage from an attack
- Entries
- Zire Slimsteps, taking no damage if their new square would move them out of the range or area of the attack.
- Bot
- Name
- Create Breach
- Entries
- Once per day, Zire can tear open the fabric between planes, creating a portal between the Thinlands and a point anywhere in Shounaeth. This portal lasts for up to 1 hour, but Zire can close it at will.
- Name
- Shadowfeed
- Traits
- fear
- emotion
- mental
- Entries
- Whenever Zire hits a creature with an attack, Zire's flayed strips of flesh wrap around the target's shadow, causing the victim's body to wither. The struck creature must attempt a DC 21 Fortitude saving throw.
- Type
- successDegree
- Entries
- Success
- The creature is unaffected.
- Failure
- The creature takes 3d6 mental damage and is frightened||frightened 1.
- Critical Failure
- The creature takes 6d6 mental damage and is frightened||frightened 2.
- Name
- Shadow Pull
- Activity
- Number
- 2
- Unit
- action
- Entries
- All creatures in a 60-foot line are affected by Zire's shadowfeed ability.
- Name
- Slimstep
- Activity
- Number
- 1
- Unit
- action
- Traits
- conjuration
- primal
- shadow
- teleportation
- Requirements
- Zire is in dim light or darkness
- Frequency
- Number
- 1
- Unit
- round
- Entries
- Zire instantly transports themself from one shadow to another.
- Zire teleports themself and any items they're holding to a clear space within 30 feet that's in dim light or darkness. If this would bring any other creature with Zire, the ability is disrupted.
Background
Lore
No lore provided.