Monster Dossier
Ziaraem
Male catfolk head warden (Bestiary 54)
Traits
uniquelemediumcatfolkhumanoid
Rules & statistics
Monster Profile
Perception
21
Senses
- Name
- low-light vision
Languages
- Languages
- drunak
- aquan
- common
- cyclops
Skills
- Acrobatics
- 22
- Athletics
- 21
- Diplomacy
- 19
- Intimidation
- 21
- Society
- 19
- Stealth
- 21
- Survival
- 19
Ability Mods
- Str
- 4
- Dex
- 5
- Con
- 0
- Int
- 2
- Wis
- 2
- Cha
- 4
Items
- dagger
- good manacles (3)
- religious symbol of Saedrouk
- +1 resilient studded leather
- +2 striking trident
Defenses
- Ac
- 31
- Saving Throws
- Fort
- 19
- Ref
- 24
- Will
- 21
- Hp
- Hp
- 200
Speed
- Walk
- 30
Attacks
- Range
- Melee
- Traits
- magical
- Name
- trident
- Attack
- 24
- Damage
- 2d8+6 piercing
- Range
- Melee
- Traits
- agile
- finesse
- versatile S
- Name
- dagger
- Attack
- 23
- Damage
- 1d4+6 piercing
- Range
- Ranged
- Traits
- agile
- thrown
- versatile S
- Name
- dagger
- Attack
- 23
- Damage
- 1d4+6 piercing
Abilities
- Mid
- Name
- Cat's Luck
- Activity
- Number
- 1
- Unit
- reaction
- Traits
- fortune
- Frequency
- Number
- 1
- Unit
- day
- Trigger
- Ziaraem fails or critically fails a Reflex saving throw
- Entries
- Ziaraem rerolls the saving throw and takes the better result.
- Bot
- Name
- Hampering Strike
- Entries
- A foe that takes damage from Ziaraem's melee Strike is slowed||slowed 1 for 1 round (slowed||slowed 3 if the Strike is a critical hit).
- Name
- Subduing Attack
- Entries
- Ziaraem deals an additional 3d6 precision damage to creatures that are frightened or within reach of at least one of his allies. Ziaraem can choose to make an attack with this additional damage as a nonlethal attack.
Background
Lore
No lore provided.