Monster Dossier

Zetogeki

Zetogeki is a fantasy monster entry from source B3.

Level 7

Traits

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Rules & statistics

Monster Profile

Perception

15

Senses

  • Name
    low-light vision

Skills

Acrobatics
12
Athletics
18
Stealth
Std
12
In mountains
16

Ability Mods

Str
5
Dex
1
Con
5
Int
-4
Wis
2
Cha
-1

Defenses

Ac
22
Saving Throws
Fort
18
Ref
14
Will
13
Hp
  • Hp
    90

Speed

Walk
35
Climb
35

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    18
    Traits
    • reach
    Effects
    • Grab
    Damage
    2d8+11 piercing plus Grab
    Types
    • piercing
  • Range
    Melee
    Name
    tail
    Attack
    18
    Traits
    • reach
    • sweep
    Damage
    2d6+11 bludgeoning
    Types
    • bludgeoning

Abilities

  • Activity
    Number
    1
    Unit
    action
    Requirements
    The zetogeki has a creature grabbed in its jaws
    Entries
    • The zetogeki mangles the grabbed creature and slams it about, dealing 3d8 bludgeoning damage (26 basic Fortitude save).
    Name
    Mangle
  • Activity
    Number
    1
    Unit
    action
    Entries
    • The zetogeki shifts the scales that cover its body to better absorb kinetic energy from physical blows. The zetogeki gains resistance 10 to physical damage, but its Speeds are reduced to 10 feet. If the zetogeki gets hit for 20 or more physical damage in a single blow while its scales are tilted (before applying resistance), it stores the kinetic energy of the blow.
    • The zetogeki can realign its scales to their regular position by taking this action again.
    • When it does, it channels any stored kinetic energy into the next Strike it makes before the end of its turn. If the Strike hits, it deals an additional 2d8 damage. The energy is expended whether or not the Strike hits.
    Name
    Tilt Scales

Background

Lore

No lore provided.