Monster Dossier
Zataifaler Tholor
Zataifaler Tholor is a fantasy monster entry from source SoT6.
Traits
uniquecemediumhumanhumanoid
Rules & statistics
Monster Profile
Perception
30
Languages
- Languages
- common
- draconic
- elven,
Skills
- Academia lore
- 33
- Athletics
- 31
- Deception
- 35
- Diplomacy
- 35
- Games lore
- 31
- Performance
- 31
- Occultism
- 35
- Stealth
- 29
Ability Mods
- Str
- 2
- Dex
- 3
- Con
- 3
- Int
- 4
- Wis
- 3
- Cha
- 5
Items
- +3 greater striking composite shortbow (30 arrows)
Defenses
- Ac
- 39
- Saving Throws
- Fort
- 30
- Ref
- 27
- Will
- 33
- Hp
- Hp
- 270
- Resistances
- Name
- acid
- Amount
- 20
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Traits
- agile
- finesse
- nonlethal
- unarmed
- Name
- fist
- Attack
- 28
- Damage
- 3d4+6 bludgeoning
- Range
- Ranged
- Traits
- deadly
- magical
- propulsive
- range increment
- reload
- Name
- composite shortbow
- Attack
- 28
- Damage
- 3d6+22 piercing
Spellcasting
- Tradition
- occult
- Type
- Spontaneous
- DC
- 40
- Attack
- 32
- Entry
- 0
- Level
- 9
- Spells
- Name
- chill touch
- Name
- detect magic
- Name
- guidance
- Name
- mage hand
- Name
- telekinetic projectile
- 1
- Slots
- 3
- Spells
- Name
- grim tendrils
- Name
- magic missile
- Name
- unseen servant
- 2
- Slots
- 3
- Spells
- Name
- blur
- Name
- hideous laughter
- Name
- sound burst
- 3
- Slots
- 3
- Spells
- Name
- blindness
- Name
- magic missile
- Name
- vampiric touch
- 4
- Slots
- 3
- Spells
- Name
- blink
- Name
- fly
- Name
- grim tendrils
- 5
- Slots
- 3
- Spells
- Name
- black tentacles
- Name
- magic missile
- Name
- synaptic pulse
- 6
- Slots
- 3
- Spells
- Name
- collective transposition
- Name
- phantasmal calamity
- Name
- vampiric exsanguination
- 7
- Slots
- 3
- Spells
- Name
- grim tendrils
- Name
- magic missile
- Name
- prismatic spray
- 8
- Slots
- 3
- Spells
- Name
- maze
- Name
- prismatic wall
- Name
- spirit song
- 9
- Slots
- 3
- Spells
- Name
- magic missile
- Name
- prismatic sphere
- Name
- telepathic demand
- Tradition
- occult
- Type
- Innate
- DC
- 40
- Attack
- 32
- Entry
- 9
- Spells
- Name
- shadow blast
- Amount
- 2
- Notes
- acid only
- Name
- shadow siphon
- Amount
- 2
Abilities
- Top
- Name
- Terran
- Mid
- Name
- Shadow's Displeasure When
- Entries
- Tholor has fewer than 150
- Name
- Hit
- Entries
- Points, his shadow pulls at his essence to show the Mithemae Egg's displeasure. He looks pained and confused, and he becomes clumsy||clumsy 1 and stupefied||stupefied 1 until healed to 150 Hit Points or more. These conditions increase to 2 when below 100 Hit Points. When below 50 Hit Points, he falls unconscious.
- Name
- Laevairn Shadow
- Entries
- Tholor's shadow has become corrupted via the power of the Mithemae Egg. His shredded shadow grants him some control over acid and shadows. He gains a +4 status bonus to resist acid and shadow effects.
- Bot
- Name
- Observe Weakness
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- divination
- fortune
- occult
- Entries
- Tholor studies a creature within 30 feet to find an opening to attack. On his next attack roll against the creature this turn, he rolls twice and uses the higher result, and his attack gains the fortune trait. The target becomes temporarily immune for 1d4 rounds.
- Name
- Push My Luck
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- Tholor targets a creature with an attack
- Requirements
- The triggering creature was the target of Observe Weakness this turn
- Entries
- Tholor draws upon his future luck to guarantee his attack. When he makes his attack roll, if he rolls lower than 10 on the die, he treats that attack roll as a 10 instead. This is in addition to rolling twice and taking the higher result from Observe Weakness. Afterward, Tholor's luck is temporarily spent, and he must roll twice and use the lower result of his next 3 checks; this is a misfortune effect. He can't use Push My Luck again until he's completed these 3 checks.
- Name
- Rupture Shadow
- Activity
- Number
- 2
- Unit
- action
- Traits
- acid
- conjuration
- occult
- shadow
- Entries
- Tholor can create immense blisters on a creature's shadow, which immediately burst, dealing 20d6 acid damage. He targets a creature within 60 feet that is casting a shadow, which must attempt a 37 Will save.
- Tholor can't use Rupture Shadow again for 1d4 rounds.
- Type
- successDegree
- Entries
- Critical Success
- The target is unaffected and becomes temporarily immune for 1 day.
- Success
- The target takes half damage. The bursting shadow deals 5 acid splash damage to all creatures within 5 feet of the target.
- Failure
- The target takes full damage, and the bursting shadow deals 10 acid splash damage.
- Critical Failure
- The target takes double damage, the bursting shadow deals 20 acid splash damage, and the target also takes 4d6 persistent damage||persistent acid damage.
Background
Lore
No lore provided.