Monster Dossier

Young Sovereign Dragon

Young Sovereign Dragon is a fantasy monster entry from source B3.

Level 11

Traits

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Rules & statistics

Monster Profile

Perception

22

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    scent
    Range
    60

Languages

Languages
  • celestial
  • common
  • draconic
  • infernal

Skills

Acrobatics
18
Athletics
22
Deception
21
Diplomacy
25
Intimidation
23
Occultism
18
Society
20
Stealth
18
Survival
20

Ability Mods

Str
7
Dex
3
Con
5
Int
3
Wis
5
Cha
6

Defenses

Ac
31
Saving Throws
Fort
22
Ref
18
Will
24
Hp
  • Hp
    195
Immunities
  • paralyzed
  • sleep
Resistances
  • Amount
    10
    Name
    mental

Speed

Walk
40
Fly
120

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    24
    Traits
    • reach
    Damage
    2d8+13 piercing plus 2d6 mental
    Types
    • mental
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    24
    Traits
    • agile
    Effects
    • Grab
    Damage
    2d8+13 slashing plus Grab
    Types
    • slashing
  • Range
    Melee
    Name
    tail
    Attack
    24
    Traits
    • reach
    Effects
    • Grab
    Damage
    2d8+13 bludgeoning plus Grab
    Types
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    occult
    DC
    30
    Entry
    2
    Spells
    • Name
      detect alignment
      Amount
      at will
      Notes
      • good or evil only
    6
    Spells
    • Name
      shape stone
    • Name
      suggestion
      Amount
      at will

Abilities

Mid
  • Traits
    • aura
    • emotion
    • fear
    • mental
    Entries
    • 90 feet, 28
    Name
    Frightful Presence
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    A creature within the sovereign dragon's reach critically hits the dragon
    Entries
    • The sovereign dragon makes a claw or tail Strike against the creature, after applying all the effects of the critical hit to the dragon.
    Name
    Violent Retort
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • evocation
    • mental
    • occult
    Entries
    • The dragon unleashes a roar charged with psychic energy, dealing 12d6 mental damage in a 30-foot cone (30 basic Will save). The dragon can't use Breath Weapon again for 1d4 rounds.
    Name
    Breath Weapon
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The dragon makes one claw Strike and one tail Strike in either order, each against the same target. If either Strike hits, the dragon automatically Grabs the target.
    Name
    Coiling Frenzy
  • Activity
    Number
    1
    Unit
    action
    Entries
    • 2d8+10 bludgeoning, 26
    Name
    Constrict
  • Entries
    • The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.
    Name
    Draconic Momentum
  • Activity
    Number
    1
    Unit
    action
    Traits
    • evocation
    • light
    • occult
    Frequency
    Unit
    hour
    Number
    1
    Entries
    • The dragon's golden armor glows with a protective golden light. The dragon gains a +2 status bonus to AC and resistance 10 to energy damage. Each enemy in a 20-foot emanation must succeed at a 30 Fortitude save or be dazzled. All these effects last until the end of the dragon's next turn.
    Name
    Gleaming Armor

Background

Lore

No lore provided.