Monster Dossier

Young Bronze Dragon

Young Bronze Dragon is a fantasy monster entry from source B1.

Level 9

Traits

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Rules & statistics

Monster Profile

Perception

18

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    scent
    Range
    60

Languages

Languages
  • aquan
  • common
  • draconic
  • dwarven
  • elven
Abilities
  • speak with animals

Skills

Acrobatics
16
Arcana
20
Athletics
18
Diplomacy
18
Intimidation
18
Occultism
18
Society
16
Stealth
16

Ability Mods

Str
5
Dex
1
Con
3
Int
3
Wis
3
Cha
3

Defenses

Ac
28
Saving Throws
Fort
19
Ref
17
Will
19
Abilities
  • +1 status to all saves vs. magic
Hp
  • Hp
    170
Immunities
  • electricity
  • paralyzed
  • sleep

Speed

Walk
30
Fly
120
Swim
40

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    21
    Traits
    • electricity
    • reach
    Damage
    2d8+11 piercing plus 1d12 electricity
    Types
    • electricity
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    21
    Traits
    • agile
    Damage
    2d8+11 slashing
    Types
    • slashing
  • Range
    Melee
    Name
    tail
    Attack
    19
    Traits
    • reach
    Damage
    1d8+9 bludgeoning
    Types
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    arcane
    DC
    28
    Entry
    Constant
    2
    Spells
    • Name
      speak with animals

Abilities

Mid
  • Traits
    • aura
    • emotion
    • fear
    • mental
    Entries
    • 90 feet, 26
    Name
    Frightful Presence
  • Activity
    Number
    1
    Unit
    reaction
    Entries
    • Jaws only.
    Name
    Attack of Opportunity
Bot
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The bronze dragon breathes in one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.
    • Type
      list
      Items
      • Lightning (arcane, electricity, evocation); The dragon breathes lightning in a 60-foot line that deals 6d12 electricity damage (28 basic Reflex save).
      • Repulsion Gas (abjuration, arcane, incapacitation, mental); The dragon breathes a 60-foot line of repulsive gas. Each creature in the area must succeed at a 28 Will save or become fleeing from the dragon for 1 round (or 2 rounds on a critical failure).
    Name
    Breath Weapon
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The dragon makes two claw Strike||Strikes and one tail Strike in any order.
    Name
    Draconic Frenzy
  • Entries
    • When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon.
    Name
    Draconic Momentum
  • Traits
    • arcane
    • transmutation
    • water
    Entries
    • For up to 30 minutes per day, the dragon, along with allied creatures and vessels within 50 feet, can move at double their normal Speed in water.
    Name
    Water Mastery

Background

Lore

No lore provided.