Monster Dossier
Yeth Hound
Yeth Hound is a fantasy monster entry from source B2.
Traits
cemediumbeastfiend
Rules & statistics
Monster Profile
Perception
9
Senses
- Name
- darkvision
- Type
- imprecise
- Name
- scent
- Range
- 30
Languages
- Languages
- abyssal (can't speak any language)
Skills
- Acrobatics
- 8
- Athletics
- 9
- Stealth
- 10
- Survival
- 8
Ability Mods
- Str
- 4
- Dex
- 3
- Con
- 2
- Int
- -2
- Wis
- 3
- Cha
- 1
Defenses
- Ac
- 18
- Saving Throws
- Fort
- 9
- Ref
- 12
- Will
- 12
- Hp
- Hp
- 55
Speed
- Abilities
- air walk
- Walk
- 40
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 11
- Effects
- Knockdown
- sinister bite
- Damage
- 1d8+6 piercing plus 1d6 evil, Knockdown, and sinister bite
- Types
- evil
- piercing
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 20
- Entry
- Constant
- 4
- Spells
- Name
- air walk
Abilities
- Activity
- Number
- 3
- Unit
- action
- Traits
- auditory
- concentrate
- divine
- enchantment
- fear
- mental
- Entries
- The yeth hound emits an unearthly howl audible up to 300 feet away. Any nonfiend creature that hears the howl must succeed at a 20 Will save or become frightened 1. Any creature that critically fails and is within 60 feet of the yeth hound is instead frightened 3 and fleeing for 1d4 rounds (or until it recovers from its frightened condition). Whether it succeeds or fails the saving throw, the creature is then temporarily immune to Bay for 24 hours.
- Name
- Bay
- Entries
- A good creature bitten by a yeth hound must attempt a 20 Will save. On a critical success, the creature is temporarily immune to sinister bite for 1 minute. A creature that fails becomes frightened 1, or increases the value of its frightened condition by 1 if already frightened.
- Name
- Sinister Bite
Background
Lore
No lore provided.