Monster Dossier
Xulgath Spinesnapper
Xulgath Spinesnapper is a fantasy monster entry from source EC2.
Traits
celargehumanoidxulgath
Rules & statistics
Monster Profile
Perception
11
Senses
- Name
- darkvision
Languages
- Languages
- draconic
- undercommon
Skills
- Athletics
- 15
- Intimidation
- 11
Ability Mods
- Str
- 6
- Dex
- 1
- Con
- 4
- Int
- 0
- Wis
- 2
- Cha
- 0
Items
- maul
Defenses
- Ac
- 21
- Saving Throws
- Fort
- 15
- Ref
- 10
- Will
- 9
- Hp
- Hp
- 95
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- maul
- Attack
- 15
- Traits
- shove
- Damage
- 1d12+10 bludgeoning
- Types
- bludgeoning
- Range
- Melee
- Name
- jaws
- Attack
- 15
- Damage
- 2d8+8 piercing
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 15
- Traits
- agile
- Damage
- 2d4+8 slashing plus
- Types
- slashing
Abilities
- Mid
- Traits
- aura
- olfactory
- Entries
- 30 feet. A creature that enters the aura must attempt a 21 Fortitude save. On a failure, the creature is sickened|CRB|sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round.
- While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stench for 1 minute.
- Name
- Stench
- Bot
- Name
- Grab
- Activity
- Number
- 2
- Unit
- action
- Entries
- The spinesnapper makes a claw or weapon Strike. If it hits, in addition to dealing damage, the creature must attempt a 22 Fortitude saving throw, with the following effects.
- Type
- successDegree
- Entries
- Critical Success
- The creature is unaffected and the spinesnapper is flat-footed until the start of its next turn.
- Success
- The creature is unaffected.
- Failure
- The creature is pushed 10 feet.
- Critical Failure
- The target is pushed 10 feet and knocked prone.
- Name
- Brutal Blow
- Activity
- Number
- 1
- Unit
- action
- Requirements
- The spinesnapper has a creature grabbed or restrained
- Frequency
- Unit
- round
- Number
- 1
- Entries
- The spinesnapper slams the creature against a nearby surface. The target and the surface struck each take 4d6 bludgeoning damage, and the target must succeed at a 22 Fortitude save or become slowed|CRB|slowed 1 for 1 round, or stunned for 1 round on a critical failure.
- Name
- Choke Slam
Background
Lore
No lore provided.