Monster Dossier
Xulgath Skirmisher
Xulgath Skirmisher is a fantasy monster entry from source EC3.
Traits
uncommoncemediumhumanoidxulgath
Rules & statistics
Monster Profile
Perception
15
Senses
- Name
- darkvision
Languages
- Languages
- draconic
- undercommon
Skills
- Acrobatics
- 16
- Athletics
- 14
- Stealth
- 16
- Survival
- 15
Ability Mods
- Str
- 4
- Dex
- 4
- Con
- 1
- Int
- 0
- Wis
- 3
- Cha
- 0
Items
- javelins (6)
- scimitar
- studded leather armor
Defenses
- Ac
- 24
- Saving Throws
- Fort
- 13
- Ref
- 16
- Will
- 13
- Hp
- Hp
- 95
Speed
- Abilities
- light step
- Walk
- 30
Attacks
- Range
- Melee
- Name
- scimitar
- Attack
- 16
- Traits
- forceful
- sweep
- Damage
- 1d6+4 slashing
- Types
- slashing
- Range
- Melee
- Name
- jaws
- Attack
- 16
- Damage
- 1d6+4 piercing
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 16
- Traits
- agile
- finesse
- Damage
- 1d4+4 slashing
- Types
- slashing
- Range
- Ranged
- Name
- javelin
- Attack
- 16
- Traits
- thrown
- Damage
- 1d6+4 piercing damage
- Types
- piercing
Abilities
- Mid
- Traits
- aura
- olfactory
- Entries
- 30 feet. A creature that enters the area must attempt a 23 Fortitude save. On a failure, the creature is sickened|CRB|sickened 2, and on a critical failure, the creature is also slowed|CRB|slowed 1 for as long as it is sickened. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition.
- A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.
- Name
- Powerful Stench
- Bot
- Entries
- When a skirmisher Stride||Strides or Step||Steps, they ignore difficult terrain||3|terrain and treat greater difficult terrain||3|terrain as difficult terrain||3|terrain.
- Name
- Light Step
- Entries
- The xulgath skirmisher doubles the range increment of its thrown weapons.
- Name
- Powerful Arm
- Activity
- Number
- 2
- Unit
- action
- Traits
- attack
- move
- Entries
- The xulgath skirmisher Stride||Strides or Step||Steps, then Strike||Strikes. This Strike deals an additional 3d6 precision damage.
- Name
- Skirmishing Movement
Background
Lore
No lore provided.