Monster Dossier

Xulgath Herd-tender

Xulgath Herd-tender is a fantasy monster entry from source EC4.

Level 8

Traits

cemediumhumanoidxulgath

Rules & statistics

Monster Profile

Perception

17

Senses

  • Name
    darkvision

Languages

Languages
  • draconic
  • undercommon

Skills

Acrobatics
16
Athletics
18
Intimidation
16
Nature
17
Stealth
16
Survival
17
Dinosaur lore
11

Ability Mods

Str
4
Dex
4
Con
2
Int
-1
Wis
3
Cha
2

Items

  • moderate alchemist's fire (4)
  • +1 striking composite shortbow (20 arrows)
  • hide armor
  • whip

Defenses

Ac
27
Saving Throws
Fort
18
Ref
16
Will
14
Hp
  • Hp
    135

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    whip
    Attack
    19
    Traits
    • disarm
    • finesse
    • nonlethal
    • reach
    • trip
    Damage
    1d4+10 slashing
    Types
    • slashing
  • Range
    Melee
    Name
    jaws
    Attack
    19
    Damage
    2d8+10 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    19
    Traits
    • agile
    Damage
    2d6+10 slashing
    Types
    • slashing
  • Range
    Ranged
    Name
    composite shortbow
    Attack
    20
    Traits
    • deadly
    • magical
    • propulsive
    • range increment
    • reload
    Damage
    2d6+10 piercing
    Types
    • piercing
  • Range
    Ranged
    Name
    moderate alchemist's fire
    Attack
    20
    Traits
    • range increment
    • splash
    Effects
    • 2d8
    Damage
    2d8 plus 2 persistent damage||persistent fire damage and 2 fire splash damage
    Types
    • fire
    • persistent

Abilities

Mid
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    The herd-tender is targeted with a melee or ranged attack by an attacker they can see
    Prerequisites
    The herd-tender is mounted
    Entries
    • The herd-tender gains a +2 circumstance bonus to AC against the triggering attack.
    Name
    Mounted Defense
  • Traits
    • aura
    • olfactory
    Entries
    • 30 feet. A creature that enters the area must attempt a 26 Fortitude save.
    • On a failure, the creature is sickened|CRB|sickened 2, and on a critical failure, the creature is also slowed|CRB|slowed 1 for as long as it is sickened. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.
    Name
    Powerful Stench
Bot
  • Activity
    Number
    2
    Unit
    action
    Entries
    • The xulgath attempts to Command an Animal on their mount, but instead of demanding a specific action such as Stride or Strike, the xulgath gives a general directive, such as to return to camp or to attack a small group the mount can see. The mount and the xulgath each retain 3 actions on their turns, but the mount doesn't change its general tactics until the xulgath uses Feral Directive or Command an Animal again.
    Name
    Feral Directive
  • Entries
    • A mounted xulgath's Strike||Strikes deal an additional 1d8 damage to creatures that aren't mounted.
    Name
    Mounted Superiority

Background

Lore

No lore provided.