Monster Dossier

Wyvern

Wyvern is a fantasy monster entry from source B1.

Level 6

Traits

nelargedragon

Rules & statistics

Monster Profile

Perception

13

Senses

  • Name
    darkvision
  • Type
    imprecise
    Name
    scent
    Range
    30

Languages

Languages
  • draconic

Skills

Acrobatics
14
Athletics
15
Stealth
12

Ability Mods

Str
5
Dex
2
Con
4
Int
-2
Wis
3
Cha
0

Defenses

Ac
24
Saving Throws
Fort
16
Ref
12
Will
13
Hp
  • Hp
    95
Immunities
  • paralyzed
  • unconscious

Speed

Walk
20
Fly
60

Attacks

  • Range
    Melee
    Name
    fangs
    Attack
    17
    Damage
    2d12+5 piercing
    Types
    • piercing
  • Range
    Melee
    Name
    claw
    Attack
    17
    Effects
    • Grab
    Damage
    2d8+5 slashing plus Grab
    Types
    • slashing
  • Range
    Melee
    Name
    stinger
    Attack
    15
    Traits
    • agile
    • reach
    Effects
    • wyvern venom
    Damage
    2d6+5 piercing plus wyvern venom
    Types
    • piercing

Abilities

Mid
  • Activity
    Number
    1
    Unit
    reaction
    Name
    Attack of Opportunity
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    A creature grabbed by the wyvern critically fails a skill check to Escape.
    Entries
    • The wyvern makes a stinger Strike against the triggering creature.
    Name
    Savage
Bot
  • Activity
    Number
    2
    Unit
    action
    Traits
    • move
    Entries
    • The wyvern Flies up to its fly Speed and must both move forward at least 20 feet and descend at least 10 feet. If it ends the movement within melee reach of at least one enemy its size or smaller, it can make a claw Strike against that enemy. If the claw hits, as a free action the wyvern can either automatically Grab the target or knock it prone.
    Name
    Powerful Dive
  • Activity
    Number
    1
    Unit
    action
    Requirements
    The wyvern grabbed a creature this turn using Powerful Dive.
    Entries
    • The wyvern can Fly at half Speed while holding the creature in its claws, carrying that creature along with it and dropping it at the end of its movement. Alternatively, the wyvern can Strike the creature with its stinger with a +2 circumstance bonus.
    Name
    Punishing Momentum
  • Type
    affliction
    Name
    Wyvern Venom
    Traits
    • poison
    DC
    22
    Saving Throw
    Fortitude
    Max Duration
    6 rounds
    Stages
    • Stage
      1
      Entry
      5d6 poison damage
      Duration
      1 round
    • Stage
      2
      Entry
      6d6 poison damage
      Duration
      1 round
    • Stage
      3
      Entry
      8d6 poison damage
      Duration
      1 round

Background

Lore

No lore provided.