Monster Dossier
Werebear
Werebear is a fantasy monster entry from source B1.
Traits
uncommonlglargebeasthumanhumanoidwerecreature
Rules & statistics
Monster Profile
Perception
11
Senses
- Name
- low-light vision
- Type
- imprecise
- Name
- scent
- Range
- 30
Languages
- Languages
- common
- Abilities
- bear empathy
Skills
- Athletics
- 12
- Medicine
- 9
- Nature
- 11
- Stealth
- 11
- Survival
- 11
Ability Mods
- Str
- 5
- Dex
- 2
- Con
- 4
- Int
- 1
- Wis
- 3
- Cha
- -1
Items
- chain shirt
- greataxe
- hatchet (8)
Defenses
- Ac
- 23
- Saving Throws
- Fort
- 12
- Ref
- 10
- Will
- 10
- Hp
- Hp
- 75
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 13
- Traits
- agile
- reach
- Effects
- Grab
- Damage
- 1d10+7 slashing plus Grab
- Types
- slashing
- Range
- Melee
- Name
- greataxe
- Attack
- 13
- Traits
- reach
- sweep
- Damage
- 1d12+7 slashing
- Types
- slashing
- Range
- Melee
- Name
- hatchet
- Attack
- 13
- Traits
- agile
- sweep
- Damage
- 1d6+7 slashing
- Types
- slashing
- Range
- Melee
- Name
- jaws
- Attack
- 13
- Traits
- reach
- Effects
- curse of the werebear
- Damage
- 1d12+7 piercing plus curse of the werebear
- Types
- piercing
- Range
- Ranged
- Name
- hatchet
- Attack
- 10
- Traits
- agile
- sweep
- thrown
- Damage
- 1d6+7 slashing
- Types
- slashing
Abilities
- Top
- Traits
- divination
- primal
- Entries
- The werebear can communicate with ursines.
- Name
- Bear Empathy
- Bot
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- polymorph
- primal
- transmutation
- Entries
- Medium human with fist +13 for 1d4+7 bludgeoning, or grizzly bear with Speed 35 feet.
- Name
- Change Shape
- Traits
- curse
- necromancy
- primal
- Entries
- Saving Throw 22 Fortitude.
- Name
- Curse of the Werebear
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- Requirements
- The werebear can see or hear the target or is Track||Tracking it in exploration mode.
- Entries
- The werebear gains a +2 circumstance bonus to Perception checks when it Seeks its prey and a +2 circumstance bonus to Survival checks when it Tracks its prey. The werebear also ignores the penalty for making ranged attacks within its second range increment against the prey it's hunting. The werebear can designate only one creature as its hunted prey at a time. If it uses Hunt Prey against a different creature, the prior creature loses the designation and the new prey gains the designation. In any case, this designation lasts until the werebear's next daily preparation.
- Name
- Hunt Prey
- Entries
- The werebear gains a +2 circumstance bonus to damage rolls against creatures it has grabbed.
- Name
- Mauler
- Traits
- polymorph
- primal
- transmutation
- Name
- Moon Frenzy
- Entries
- The werebear deals 1d8 additional precision damage on its first successful Strike against its hunted target on each of its turns.
- Name
- Precision Edge
Background
Lore
No lore provided.