Monster Dossier
Watch Officer
Watch Officer is a fantasy monster entry from source GMG.
Traits
lnmediumhumanhumanoid
Rules & statistics
Monster Profile
Perception
8
Languages
- Languages
- common
Skills
- Athletics
- 11
- Diplomacy
- 6
- Intimidation
- 9
- Society
- 5
- Legal lore
- 7
Ability Mods
- Str
- 4
- Dex
- 1
- Con
- 3
- Int
- 0
- Wis
- 1
- Cha
- 1
Defenses
- Ac
- Std
- 20
- With shield raised
- 22
- Saving Throws
- Fort
- 10
- Ref
- 6
- Will
- 8
- Hp
- Hp
- 45
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- warhammer
- Attack
- 13
- Traits
- shove
- Damage
- 1d8+7 bludgeoning
- Types
- bludgeoning
- Range
- Ranged
- Name
- crossbow
- Attack
- 10
- Traits
- range increment
- reload
- Damage
- 1d8+3 piercing
- Types
- piercing
Abilities
- Mid
- Traits
- aura
- emotion
- mental
- Entries
- 10 feet. Creatures in the aura who are the same or lower level than the watch officer take a –2 status penalty to their Will DC against the watch officer's attempts to Coerce or Demoralize them.
- Name
- Air of Authority
- Entries
- When the captain of the guard rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, any time they gain the frightened condition, reduce its value by 1.
- Name
- Bravery
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Attack of Opportunity
- Activity
- Number
- 1
- Unit
- reaction
- Name
- Shield Block
- Bot
- Activity
- Number
- 2
- Unit
- action
- Frequency
- Unit
- round
- Number
- 1
- Entries
- The watch officer Stride||Strides twice. If they end their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy.
- Name
- Sudden Charge
Background
Lore
No lore provided.