Monster Dossier
Vulpinal
Vulpinal is a fantasy monster entry from source B3.
Traits
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Rules & statistics
Monster Profile
Perception
15
Senses
- Name
- darkvision
Languages
- Languages
- celestial
- common
- draconic
- infernal
- Abilities
- speak with animals
- tongues
Skills
- Acrobatics
- 12
- Arcana
- 15
- Deception
- 14
- Medicine
- 11
- Performance
- 16
- Religion
- 13
- Society
- 13
- Stealth
- 12
- Nirvana lore
- 15
Ability Mods
- Str
- 2
- Dex
- 4
- Con
- 4
- Int
- 5
- Wis
- 3
- Cha
- 6
Items
- handheld instrument
Defenses
- Ac
- 24
- Saving Throws
- Fort
- 12
- Ref
- 14
- Will
- 15
- Hp
- Hp
- 105
Speed
- Walk
- 30
Attacks
- Range
- Melee
- Name
- jaws
- Attack
- 15
- Traits
- finesse
- good
- magical
- Damage
- 2d10+4 piercing plus 1d6 good
- Types
- good
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 15
- Traits
- agile
- finesse
- good
- magical
- Damage
- 2d6+4 slashing plus 1d6 good
- Types
- good
- slashing
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 24
- Entry
- 2
- Spells
- Name
- detect alignment
- Amount
- at will
- Notes
- evil only
- Name
- invisibility
- Amount
- at will
- Notes
- self only
- 3
- Spells
- Name
- calm emotions
- Name
- remove disease
- 4
- Spells
- Name
- dimension door
- Name
- divine wrath
- Constant
- 5
- Spells
- Name
- speak with animals
- Name
- tongues
- Name
- Champion Focus Spells
- Type
- Focus
- DC
- 24
- Fp
- 1
- Entry
- 3
- Spells
- Name
- lay on hands
Abilities
- Entries
- A vulpinal's core value is cunning. They can apply their knowledge and stories from their extensive travels to just about any situation in an instant. Before spending any other action on their turn, the vulpinal can Recall Knowledge as a free action.
- Name
- Fox's Cunning
Background
Lore
No lore provided.