Monster Dossier
Voidglutton
Voidglutton is a fantasy monster entry from source AV1.
Traits
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Rules & statistics
Monster Profile
Perception
18
Senses
- Name
- darkvision
Languages
- Languages
- aklo
- common
Skills
- Acrobatics
- 18
- Deception
- 15
- Intimidation
- 15
- Occultism
- 18
- Stealth
- 18
Ability Mods
- Str
- 0
- Dex
- 6
- Con
- 3
- Int
- 6
- Wis
- 4
- Cha
- 3
Defenses
- Ac
- 30
- Saving Throws
- Fort
- 13
- Ref
- 18
- Will
- 16
- Hp
- Hp
- 90
- Immunities
- magic
Speed
- Fly
- 40
Attacks
- Range
- Melee
- Name
- claw
- Attack
- 20
- Traits
- agile
- finesse
- Effects
- fearful strike
- Damage
- 1d6+2 piercing plus 4d6 force and fearful strike
- Types
- force
- piercing
- Range
- Ranged
- Name
- ectoplasmic web
- Attack
- 20
- Traits
- range increment
- Effects
- ectoplasmic web trap
Spellcasting
- Type
- Innate
- Tradition
- occult
- DC
- 26
- Entry
- 4
- Spells
- Name
- darkness
- Amount
- at will
Abilities
- Mid
- Traits
- aura
- light
- Entries
- 30 feet. The tips of a voidglutton's fingers and its seven eyes glow, casting bright light in the area and making it visible if it was invisible.
- Name
- Glow
- Entries
- A voidglutton is immune to all spells except faerie fire, glitterdust, magic missile, maze, and spells with the light trait.
- Name
- Magic Immunity
- Bot
- Activity
- Number
- 1
- Unit
- free
- Traits
- darkness
- evocation
- occult
- Trigger
- The voidglutton casts darkness
- Entries
- The voidglutton extinguishes its Glow as part of Casting the Spell. It becomes invisible as long as it remains in the area of darkness. If the voidglutton uses a hostile action, its invisibility ends as soon as the hostile action is completed.
- Name
- Consume Light
- Traits
- conjuration
- occult
- Entries
- A creature hit by the voidglutton's ectoplasmic web trap is immobilized and stuck to the nearest surface until it succeeds at a 26 check to Escape.
- Name
- Ectoplasmic Web Trap
- Entries
- Trap can immobilize incorporeal creatures.
- Name
- Ectoplasmic Web
- Traits
- emotion
- fear
- mental
- occult
- Entries
- When the voidglutton damages a creature with its claw Strike, the creature must succeed at a 26 Will save or become frightened|CRB|frightened 1 (frightened|CRB|frightened 2 on a critical failure).
- Name
- Fearful Strike
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- Requirements
- An enemy is affected by a fear effect or has the frightened or dying condition, and is within 25 feet of the voidglutton
- Frequency
- Unit
- round
- Number
- 1
- Entries
- The voidglutton feeds on the creature's terror. It regains 3d4 Hit Points and its Glow reignites if it had been extinguished. It cannot use Consume Light again for 1d4 rounds, as it is too glutted on fear to suppress its Glow.
- Name
- Feed on Fear
Background
Lore
No lore provided.