Monster Dossier

Vitalia

Vitalia is a fantasy monster entry from source EC5.

Level 18

Traits

rarenlargeaberrationaquaticmindless

Rules & statistics

Monster Profile

Perception

30

Senses

  • Type
    precise
    Name
    bloodsense
    Range
    30
  • Name
    no vision
  • Type
    imprecise
    Name
    tremorsense
    Range
    60

Skills

Athletics
33

Ability Mods

Str
7
Dex
5
Con
9
Int
-5
Wis
0
Cha
0

Defenses

Ac
39
Saving Throws
Fort
35
Ref
25
Will
24
Hp
  • Hp
    425
    Abilities
    • fast healing 20
Immunities
  • bleed
  • mental
  • sleep
Weaknesses
  • Amount
    15
    Name
    piercing

Speed

Walk
15
Swim
30

Attacks

  • Range
    Melee
    Name
    vein
    Attack
    33
    Traits
    • magical
    • reach
    Effects
    • Grab
    Damage
    4d8+15 bludgeoning plus Grab
    Types
    • bludgeoning
  • Range
    Ranged
    Name
    blood squirt
    Attack
    33
    Traits
    • acid
    • magical
    • range increment
    Damage
    3d10 bludgeoning plus 3d10 acid
    Types
    • acid
    • bludgeoning

Spellcasting

  • Type
    Innate
    Tradition
    occult
    DC
    36
    Entry
    6
    Spells
    • Name
      status
      Amount
      at will
    • Name
      vampiric touch
    8
    Spells
    • Name
      vampiric exsanguination

Abilities

Top
  • Entries
    • The vitalia can detect any creatures that have a heartbeat.
    Name
    Bloodsense
Mid
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    A creature lands a critical hit with a melee Strike against the vitalia
    Entries
    • The vitalia sprays blood at the triggering creature. The creature must succeed at a 39 Reflex save or become dazzled for 1 round (or blinded for 1 round on a critical failure).
    Name
    Blood Eruption
Bot
  • Activity
    Number
    1
    Unit
    action
    Entries
    • 4d8+10 bludgeoning, 37
    Name
    Constrict
  • Activity
    Number
    1
    Unit
    action
    Requirements
    The vitalia is grabbing a creature
    Entries
    • The vitalia inserts some of its veins into the grabbed creature and pumps violently, rapidly exchanging the victim's blood with its own. Any diseases or poisons affecting the vitalia can be transmitted to the target creature, which must make a saving throw as though it had just been targeted with the original affliction. The inverse is true as well; the vitalia must successfully save against any diseases or poisons affecting the target or contract the affliction.
    Name
    Forced Transfusion
  • Activity
    Number
    2
    Unit
    action
    Traits
    • necromancy
    • occult
    Frequency
    Unit
    day
    Number
    1
    Entries
    • The vitalia pumps copious amounts of blood into the air, creating a cascading rain of vital fluids in a 15-foot emanation. All creatures in the area are concealed from one another. A creature that benefits from consuming blood (such as bloodseekers or vampires) gains fast healing 10 while in the area. While in the area, a creature taking persistent damage||persistent bleed damage cannot end that condition, even if it spends actions to attempt a flat check to do so. The rain lasts for 1 minute.
    Name
    Sanguine Rain

Background

Lore

No lore provided.