Monster Dossier
Vitalia
Vitalia is a fantasy monster entry from source EC5.
Traits
rarenlargeaberrationaquaticmindless
Rules & statistics
Monster Profile
Perception
30
Senses
- Type
- precise
- Name
- bloodsense
- Range
- 30
- Name
- no vision
- Type
- imprecise
- Name
- tremorsense
- Range
- 60
Skills
- Athletics
- 33
Ability Mods
- Str
- 7
- Dex
- 5
- Con
- 9
- Int
- -5
- Wis
- 0
- Cha
- 0
Defenses
- Ac
- 39
- Saving Throws
- Fort
- 35
- Ref
- 25
- Will
- 24
- Hp
- Hp
- 425
- Abilities
- fast healing 20
- Immunities
- bleed
- mental
- sleep
- Weaknesses
- Amount
- 15
- Name
- piercing
Speed
- Walk
- 15
- Swim
- 30
Attacks
- Range
- Melee
- Name
- vein
- Attack
- 33
- Traits
- magical
- reach
- Effects
- Grab
- Damage
- 4d8+15 bludgeoning plus Grab
- Types
- bludgeoning
- Range
- Ranged
- Name
- blood squirt
- Attack
- 33
- Traits
- acid
- magical
- range increment
- Damage
- 3d10 bludgeoning plus 3d10 acid
- Types
- acid
- bludgeoning
Spellcasting
- Type
- Innate
- Tradition
- occult
- DC
- 36
- Entry
- 6
- Spells
- Name
- status
- Amount
- at will
- Name
- vampiric touch
- 8
- Spells
- Name
- vampiric exsanguination
Abilities
- Top
- Entries
- The vitalia can detect any creatures that have a heartbeat.
- Name
- Bloodsense
- Mid
- Activity
- Number
- 1
- Unit
- reaction
- Trigger
- A creature lands a critical hit with a melee Strike against the vitalia
- Entries
- The vitalia sprays blood at the triggering creature. The creature must succeed at a 39 Reflex save or become dazzled for 1 round (or blinded for 1 round on a critical failure).
- Name
- Blood Eruption
- Bot
- Activity
- Number
- 1
- Unit
- action
- Entries
- 4d8+10 bludgeoning, 37
- Name
- Constrict
- Activity
- Number
- 1
- Unit
- action
- Requirements
- The vitalia is grabbing a creature
- Entries
- The vitalia inserts some of its veins into the grabbed creature and pumps violently, rapidly exchanging the victim's blood with its own. Any diseases or poisons affecting the vitalia can be transmitted to the target creature, which must make a saving throw as though it had just been targeted with the original affliction. The inverse is true as well; the vitalia must successfully save against any diseases or poisons affecting the target or contract the affliction.
- Name
- Forced Transfusion
- Activity
- Number
- 2
- Unit
- action
- Traits
- necromancy
- occult
- Frequency
- Unit
- day
- Number
- 1
- Entries
- The vitalia pumps copious amounts of blood into the air, creating a cascading rain of vital fluids in a 15-foot emanation. All creatures in the area are concealed from one another. A creature that benefits from consuming blood (such as bloodseekers or vampires) gains fast healing 10 while in the area. While in the area, a creature taking persistent damage||persistent bleed damage cannot end that condition, even if it spends actions to attempt a flat check to do so. The rain lasts for 1 minute.
- Name
- Sanguine Rain
Background
Lore
No lore provided.