Monster Dossier

Viskithrel

Viskithrel is a fantasy monster entry from source EC6.

Level 15

Traits

uncommonnehugebeast

Rules & statistics

Monster Profile

Perception

27

Senses

  • Name
    darkvision
  • Type
    precise
    Name
    scent
    Range
    100

Languages

Languages
  • abyssal (can't speak any languages)

Skills

Acrobatics
25
Athletics
31
Survival
27

Ability Mods

Str
8
Dex
6
Con
4
Int
-3
Wis
4
Cha
-1

Defenses

Ac
37
Saving Throws
Fort
25
Ref
27
Will
23
Hp
  • Hp
    275
Immunities
  • sickened

Speed

Walk
40
Swim
20

Attacks

  • Range
    Melee
    Name
    jaws
    Attack
    30
    Traits
    • reach
    Effects
    • Grab
    Damage
    3d10+14 piercing plus 1d10 acid and Grab
    Types
    • acid
    • piercing
  • Range
    Melee
    Name
    talon
    Attack
    30
    Traits
    • agile
    • reach
    Damage
    3d10+14 slashing
    Types
    • slashing
  • Range
    Melee
    Name
    tentacle
    Attack
    30
    Traits
    • reach
    Damage
    1d10+14 slashing plus 2d10 persistent damage||persistent bleed
    Types
    • persistent
    • slashing

Abilities

Top
  • Entries
    • A viskithrel can detect a creature's scent up to a week after the creature has passed through or left an area, and it gains a +4 circumstance bonus to Track a creature whose scent it has detected.
    Name
    Ravenous Tracker
Mid
  • Entries
    • A viskithrel's many-chambered snout allows it to partition and ignore scents. The creature can choose to critically succeed at any saving throw against an inhaled threat (such as inhaled poison) or olfactory effects, regardless of its roll.
    Name
    Selective Scent
  • Activity
    Number
    1
    Unit
    reaction
    Trigger
    A creature within 10 feet of the viskithrel makes a melee Strike against it
    Entries
    • The viskithrel Step||Steps up to 15 feet, ignoring difficult terrain||3|terrain as it leaps over obstacles. If this movement takes the viskithrel out of range of the triggering Strike
    Name
    Predator's Leap
  • Entries
    • Strike is disrupted. It then makes a jaws Strike against a bleeding creature.
    Name
    the
Bot
  • Activity
    Number
    1
    Unit
    action
    Entries
    • Melee talon +30 (agile, reach ), Damage 3d10+14 slashing Melee 1 tentacle +30 (reach ), Damage 1d10+14 slashing plus 2d10 persistent damage||persistent bleed.
    Name
    and Grab
  • Activity
    Number
    1
    Unit
    action
    Traits
    • attack
    Entries
    • Large, 3d10 bludgeoning plus 2d10 acid, Rupture 25.
    Name
    Swallow Whole

Background

Lore

No lore provided.