Monster Dossier
Vampire Squid
Vampire Squid is a fantasy monster entry from source B2.
Traits
nsmallanimalaquatic
Rules & statistics
Monster Profile
Perception
7
Senses
- Name
- darkvision
Skills
- Athletics
- 4
- Stealth
- 7
Ability Mods
- Str
- 0
- Dex
- 3
- Con
- 0
- Int
- -4
- Wis
- 3
- Cha
- -2
Defenses
- Ac
- 16
- Saving Throws
- Fort
- 4
- Ref
- 8
- Will
- 6
- Hp
- Hp
- 15
Speed
- Swim
- 25
Attacks
- Range
- Melee
- Name
- beak
- Attack
- 7
- Traits
- finesse
- Damage
- 1d8 piercing
- Types
- piercing
- Range
- Melee
- Name
- tentacles
- Attack
- 7
- Traits
- agile
- finesse
- Damage
- 1d6 bludgeoning
- Types
- bludgeoning
Abilities
- Activity
- Number
- 1
- Unit
- action
- Requirements
- The vampire squid is in water
- Frequency
- Unit
- day
- Number
- 1
- Entries
- The vampire squid ejects a cloud of bioluminescent mucus in a 15-foot cone. Non-squid creatures within the cloud must attempt a 16 Fortitude save or become sickened 1. The glowing mucus remains in the area for 1 minute, and any creature that ends its turn in the area must succeed at a 13 Fortitude save or become sickened 1.
- Name
- Glowing Mucus
Background
Lore
No lore provided.