Monster Dossier
Vampire Count
Vampire Count is a fantasy monster entry from source B1.
Traits
cemediumundeadvampire
Rules & statistics
Monster Profile
Perception
17
Senses
- Name
- darkvision
Languages
- Languages
- common
- necril
- Notes
- plus one regional language
Skills
- Acrobatics
- 13
- Athletics
- 15
- Deception
- 14
- Diplomacy
- 14
- Intimidation
- 16
- Society
- 14
- Stealth
- 13
Ability Mods
- Str
- 5
- Dex
- 3
- Con
- 2
- Int
- 2
- Wis
- 4
- Cha
- 4
Items
- leather armor
- +1 rapier
Defenses
- Ac
- 24
- Saving Throws
- Fort
- 11
- Ref
- 14
- Will
- 17
- Hp
- Hp
- 65
- Abilities
- coffin restoration
- fast healing 7
- negative healing
- Immunities
- poison
- death effects
- disease
- paralyze
- sleep
- Weaknesses
- Name
- vampire weaknesses
- Resistances
- Amount
- 7
- Name
- physical
- Note
- except magical silver
Speed
- Walk
- 25
- Climb
- 25
Attacks
- Range
- Melee
- Name
- rapier
- Attack
- 17
- Traits
- deadly
- disarm +1
- Damage
- 1d6+11 piercing
- Types
- piercing
- Range
- Melee
- Name
- claw
- Attack
- 17
- Traits
- agile
- Effects
- Grab
- Damage
- 1d8+8 slashing plus Grab
- Types
- slashing
Abilities
- Top
- Traits
- divine
- enchantment
- mental
- Name
- Children of the Night
- Mid
- Activity
- Number
- 1
- Unit
- free
- Name
- Mist Escape
- Bot
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- divine
- polymorph
- transmutation
- Entries
- Giant bat with fangs +15 for 1d8+9 piercing.
- Name
- Change Shape
- Traits
- divine
- downtime
- necromancy
- Name
- Create Spawn
- Activity
- Number
- 2
- Unit
- action
- Traits
- divine
- enchantment
- incapacitation
- mental
- visual
- Entries
- 22
- Name
- Dominate
- Activity
- Number
- 1
- Unit
- action
- Traits
- divine
- necromancy
- Entries
- When Drinking Blood, the vampire regains 10 HP.
- Name
- Drink Blood
- Activity
- Number
- 1
- Unit
- action
- Traits
- concentrate
- divine
- transmutation
- Name
- Turn to Mist
Background
Lore
No lore provided.