Monster Dossier

Vabeis

Male frost goblin grappler

Level 16

Traits

uniquelesmallgoblinhumanoid

Rules & statistics

Monster Profile

Perception

23

Senses

  • Name
    darkvision

Languages

Languages
  • goblin
  • morouvaem
  • moriakrik
  • gikhagrorn

Skills

Acrobatics
26
Athletics
35
Intimidation
26
Survival
25
Wrestling lore
21

Ability Mods

Str
7
Dex
4
Con
6
Int
-1
Wis
1
Cha
2

Items

  • +2 greater striking gauntlet
  • +2 greater striking halfling sling staff (20 bullets and 5 greater explosive bullets)
  • +2 resilient studded leather

Defenses

Ac
38
Saving Throws
Fort
30
Ref
26
Will
23
Hp
  • Hp
    380

Speed

Walk
25

Attacks

  • Range
    Melee
    Name
    gauntlet
    Attack
    33
    Traits
    • agile
    • free-hand
    Effects
    • Improved Grab
    Damage
    3d4+17 bludgeoning plus Improved Grab
    Types
    • bludgeoning
  • Range
    Ranged
    Name
    halfling sling staff
    Attack
    30
    Traits
    • propulsive
    • range increment
    • reload
    Damage
    3d10+11 bludgeoning
    Types
    • bludgeoning

Abilities

Mid
  • Name
    Attack of Opportunity
    Activity
    Number
    1
    Unit
    reaction
    Entries
    • When a creature triggers Vabeis's Attack of Opportunity, he can attempt an Athletics check to Grapple the triggering creature instead of making a melee Strike. He can still disrupt a triggering manipulate action if he critically succeeds at his attempt.
Bot
  • Name
    Body Slam
    Activity
    Number
    1
    Unit
    action
    Requirements
    Vabeis has a creature grabbed or restrained
    Entries
    • Vabeis throws his foe to the ground. The grabbed creature takes 10d6 bludgeoning damage (37 basic Fortitude save) and is knocked prone. The grab ends.
  • Name
    Greater Leaping Catch
    Activity
    Number
    2
    Unit
    action
    Entries
    • Vabeis bounds up and attempts to Grab a foe while he soars. He makes a Leap, High Jump, or Long Jump. His maximum distance is 75 feet. He must succeed at an Athletics check to perform the leap as usual, but regardless of the type of leap the DC is equal to half the number of feet he moves in the air. Vabeis can attempt an Athletics check to Grapple at any point during the jump. Immediately after the attempt, he (and the creature, if the Grapple was successful) falls to the ground. Vabeis takes no falling damage when using this ability, but the grabbed creature takes the appropriate amount of falling damage as if they had fallen the distance moved.
  • Name
    Titan Wrestler
    Entries
    • Vabeis can attempt to Disarm, Grapple, Shove, or Trip creatures up to two sizes larger than him.
  • Name
    Whirlwind Toss
    Activity
    Number
    3
    Unit
    action
    Frequency
    Number
    1
    Unit
    round
    Requirements
    Vabeis has a creature grabbed or restrained
    Entries
    • Vabeis spins the creature he's holding, smashing them against any creatures within his reach, and then throws the creature aside. Vabeis attempts an Athletics check against the grabbed creature's Fortitude DC.
    • Type
      successDegree
      Entries
      Critical Success
      • Vabeis tosses his foe a great distance. The grab ends. The grabbed creature is thrown into a space within 10 feet, takes 12d6 bludgeoning damage, and falls prone. All creatures adjacent to Vabeis take the same amount of bludgeoning damage (37 basic Reflex save).
      Success
      • As critical success, except the grabbed creatures is thrown into a space within 5 feet, and creatures take 8d6 bludgeoning damage.
      Failure
      • Vabeis tosses his foe aside. The grab ends. The grabbed creature falls prone.
      Critical Failure
      • Vabeis loses hold of his foe, causing the grapple to end.

Background

Lore

No lore provided.