Monster Dossier

Uthul

Uthul OUTCASTS OF AIR Uthuls are thought to be an outcast group of beings that once dwelled on the Plane of Air. It is unclear whether their fury was th...

Level 14

Traits

cehugeairelemental

Rules & statistics

Monster Profile

Perception

20

Senses

  • Name
    darkvision

Languages

Languages
  • auran

Skills

Acrobatics
29
Athletics
27
Intimidation
23
Stealth
25

Ability Mods

Str
7
Dex
7
Con
4
Int
-1
Wis
-2
Cha
3

Defenses

Ac
36
Saving Throws
Fort
28
Ref
29
Will
22
Hp
  • Hp
    250
Immunities
  • electricity
  • poison
  • paralyze
  • sleep

Speed

Abilities
  • swiftness
Fly
100

Attacks

  • Range
    Melee
    Name
    claw
    Attack
    29
    Traits
    • agile
    Damage
    3d12+11 slashing
    Types
    • slashing
  • Range
    Ranged
    Name
    debris
    Attack
    29
    Traits
    • range increment
    Damage
    5d8+15 bludgeoning
    Types
    • bludgeoning

Abilities

Mid
  • Traits
    • air
    • aura
    Entries
    • 40 feet. Air in the aura is difficult terrain||3|terrain for Flying creatures without the air trait.
    Name
    High Winds
Bot
  • Activity
    Number
    1
    Unit
    action
    Traits
    • electricity
    • incapacitation
    • sonic
    Entries
    • The uthul unleashes a powerful bolt of lightning and a stunning thunderclap. The bolt deals 6d12 electricity damage to all creatures in a 30-foot line, with a 34 basic Reflex save, and every creature in a 20-foot emanation must attempt a 34 Fortitude save. The uthul can't use Lightning Crash again for 1d4 rounds.
    • Type
      successDegree
      Entries
      Critical Success
      The creature is unaffected.
      Success
      The creature is stunned 1.
      Failure
      The creature is stunned for 1 round.
      Critical Failure
      The creature is stunned for 1d4 rounds.
    Name
    Lightning Crash
  • Entries
    • An uthul's movement doesn't trigger reactions.
    Name
    Swiftness
  • Activity
    Number
    2
    Unit
    action
    Traits
    • concentrate
    Entries
    • The uthul transforms itself into a swirling vortex of storm and fury 10 feet wide and up to 40 feet tall. It stays in this form for 3 rounds or until it Dismisses the effect. While in this form, the uthul gains resistance 10 to physical damage and can move through other creatures. Its aura remains active, but it can't make debris Strike||Strikes nor use Lightning Crash. Instead, any creature the uthul moves through takes 4d6 bludgeoning damage and 2d12 electricity damage. A creature can take this damage only once per round. A Large or smaller creature must also succeed at a 32 Reflex save or be picked up and held suspended within the vortex. Suspended creatures move with the uthul. A creature can attempt to escape by spending an action to attempt a 32 Reflex save (or a 32 Acrobatics check to maneuver in flight if it has a fly Speed). Upon escaping, or when the uthul transforms back into its storm cloud form, a suspended creature is hurled 1d4 × 10 feet in a random direction, then falls unless it can fly or otherwise remain aloft. After returning to its normal form, the uthul must wait 1 minute before it can use Whirlwind Form again.
    Name
    Whirlwind Form

Background

Lore

Uthul

OUTCASTS OF AIR

Uthuls are thought to be an outcast group of beings that once dwelled on the Plane of Air. It is unclear whether their fury was the reason for their expulsion from that plane or if they grew implacable after being banished. Uthuls do not speak of their history to anyone and simply redouble their unending rage on any who dare to ask.

An uthul most often appears to be a dark, swirling cloud filled with flying debris and streaked with sudden flashes of lightning. Although they are clearly elemental in nature, uthuls are nearly always found on the Material Plane, where they hide among natural cloud formations, especially thunderstorms.