Monster Dossier
Urdefhan Blood Mage
Urdefhan Blood Mage is a fantasy monster entry from source AV3.
Traits
uncommonnemediumhumanoidurdefhan
Rules & statistics
Monster Profile
Perception
15
Senses
- Name
- greater darkvision
Languages
- Languages
- aklo
- daemonic
- undercommon
Skills
- Arcana
- 16
- Athletics
- 16
- Intimidation
- 16
- Occultism
- 18
- Religion
- 16
Ability Mods
- Str
- 4
- Dex
- 2
- Con
- 4
- Int
- 6
- Wis
- 3
- Cha
- 2
Items
- +1 striking kukri
Defenses
- Ac
- 26
- Saving Throws
- Fort
- 18
- Ref
- 14
- Will
- 17
- Hp
- Hp
- 140
- Abilities
- negative healing
- Immunities
- death effects
- disease
- fear
Speed
- Walk
- 25
Attacks
- Range
- Melee
- Name
- kukri
- Attack
- 16
- Traits
- agile
- trip
- Damage
- 2d6+8 piercing
- Types
- piercing
- Range
- Melee
- Name
- jaws
- Attack
- 15
- Effects
- 2d6+8
- Wicked Bite
- Damage
- 2d6+8 plus Wicked Bite
- Types
- N/A
Spellcasting
- Type
- Innate
- Tradition
- divine
- DC
- 26
- Attack
- 18
- Entry
- 1
- Spells
- Name
- feather fall
- Amount
- at will
- Notes
- self only
- Name
- ray of enfeeblement
- 2
- Spells
- Name
- death knell
- 3
- Spells
- Name
- paralyze
- Type
- Spontaneous
- Tradition
- occult
- DC
- 26
- Attack
- 18
- Entry
- 0
- Level
- 8
- Spells
- Name
- chill touch
- Name
- daze
- Name
- message
- Name
- shield
- Name
- telekinetic projectile
- 1
- Slots
- 4
- Spells
- Name
- bane
- Name
- fear
- Name
- grim tendrils
- Name
- phantom pain
- 2
- Slots
- 4
- Spells
- Name
- dispel magic
- Name
- ghoulish craving
- Name
- invisibility
- Name
- touch of idiocy
- 3
- Slots
- 4
- Spells
- Name
- haste
- Name
- levitate
- Name
- slow
- Name
- vampiric touch
- 4
- Slots
- 4
- Spells
- Name
- call the blood
- Source
- AV3
- Name
- confusion
- Name
- dimension door
- Name
- phantasmal killer
Abilities
- Mid
- Traits
- divine
- necromancy
- negative
- Entries
- As urdefhan warrior (Bestiary 2 272), but 24 and 8d6 negative damage.
- Name
- Necrotic Decay
- Bot
- Activity
- Number
- 1
- Unit
- action
- Traits
- occult
- metamagic
- necromancy
- Frequency
- Unit
- round
- Number
- 1
- Entries
- The blood mage cuts themself and takes 8 slashing damage. If the blood mage's next action is to Cast a Spell, the action can't be disrupted, and if the spell has a range, the blood mage can increase that spell's range by 30 feet.
- Name
- Blood Offering
- Activity
- Number
- 1
- Unit
- action
- Entries
- As urdefhan warrior (Bestiary 2 272), but 26 and the urdefhan regains 10 Hit Points when they Drink Blood if the target fails its saving throw (20 Hit Points on a critical failure).
- Name
- Wicked Bite
Background
Lore
No lore provided.